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Deliver us the moon
Deliver us the moon








What plays into the game’s favor is its choice of a more linear delivery. So much subtlety went into the construction and presentation of this game, and it is all the better for it.

deliver us the moon

However, narrative storytelling has to be absolutely decadent for me to obsess over it. Just like anyone, I enjoy stories told through the world around me. These parts of the game are more straightforward, but that forwardness allows more of the subtleties of the game to shine much easier. Ideologies clash and individuals contradict the greater good with bad intentions and ignorant ideas. Equally so, the little nuggets of details you see and hear contribute to a greater whole that’s absolutely riveting. This invisible split helps keep both aspects of the game fresh for Deliver Us The Moon’s five-hour journey. To make this sci-fi story truly sci-fi, these scientists discovered a convenient means of transporting that Helium-3 back to Earth: Microwave Power Transmission (MPT). Then in 2052, the first lunar colony was constructed, and mining of Helium-3 began in earnest. By 2050, scientists discover that they can harvest and utilize Helium-3 from the Moon. 2030 has been and gone, and the world’s resources were tapped, turning Earth into a dichotomy of barren deserts and vast oceans.

deliver us the moon

The story of Deliver Us The Moon occurs not too far in the future.

Deliver us the moon Ps4#

Deliver Us The Moon PS4 Review Subtle Science Fiction In fully knowing this, I have to ask why I put myself through games like Tacoma, Observation, and now Deliver Us The Moon? I really enjoy that level of immersive tension, and I love that sort of artistic potential. When I gaze into the void, I see nothing but endless loneliness and disconnect that cannot be stopped or hindered. Nothing exists on Earth that is so apathetic to my existence and still has infinite potential to do me in (outside of politics anyway).








Deliver us the moon